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Re: Java2ME keycodes for development system?
For my MIDlet Bible, I've written a small MIDlet that does exatly what you
want. Feel free to reuse my MIDlet. -- -- Werner "Menneisyys" Ruotsalainen - Microsoft MVP - Windows - Mobile Devices Please see the Pocket PC Mag Expert Blog (including mine) at http://www.pocketpcmag.com/blogs/ - you will definitely like it. "Jacko" <jackokring@gmail.com> wrote in message news:c0c9b2de-2df8-47e1-87b5-eb49a3db539d@27g2000hsf.googlegroups.com... > Hi > > I wonder if anywhere is listed the keycodes to use with a GameCanvas > object with the intent Java MIDlet Manager o2 xda? > > I was supprisd to find that only the numbers appeared. :-( > > Hope you can help > jacko |
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Re: Java2ME keycodes for development system?
Yes seems like the keycaps 0-9 and * and # work, but the MIDP-2.0 docs
says that a key should produce a unicode character equal to the glyph on the key. Tao intent ignores all non ITU keys, which seems harsh. I understand the needs of letting ITU keyed people use products, but this should be no reason to act in a key IGNORANT manor. cheers |
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